Wizards & spells / written by Jim Zub, with Stacy King and Andrew Wheeler ; [illustrations by Conceptopolis].
An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.
Record details
- ISBN: 9781984856463
- ISBN: 1984856464
- ISBN: 9781984859549
- Physical Description: 105 pages : color illustrations ; 22 cm.
- Edition: First edition.
- Publisher: California ; Ten Speed Press, [2020]
Content descriptions
Target Audience Note: | Grades: 4 to 6. |
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Genre: | Handbooks and manuals. Juvenile works. |
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Available copies
- 6 of 6 copies available at Missouri Evergreen. (Show)
- 1 of 1 copy available at De Soto.
Holds
- 0 current holds with 6 total copies.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
De Soto Public Library | J 793.93 ZUB Jim (Text) | 33858000011809 | Juvenile Non-Fiction | Available | - |
Wizards and Spells (Dungeons and Dragons) : A Young Adventurer's Guide
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Excerpt
Wizards and Spells (Dungeons and Dragons) : A Young Adventurer's Guide
Introduction You are in a fantasy realm. That means there are fantastical creatures and even more fantastical abilities. What kind of magic do you wield? How will you use your powers? This book is a way to answer those two very important questions. It's a guide to the extraordinary abilities that enhance the world of Dungeons & Dragons and the magic-centered classes available to adventurers. It gives you a wide range of options to choose from, along with spells and magical items to outfit your heroic persona. Read this book from start to finish, or open it to any spot, get pulled in by the exciting illustrations, and start brainstorming from there. The more you read, the more character ideas will spring from your imagination. Every character is unique. Even when two of them share the same magical vocation, the decisions they make will take them on an exclusive journey that is yours to tell. Dungeons & Dragons is all about building memorable characters, and the tales of your magical exploits are about to begin. Let's explore! Excerpted from Wizards & Spells (Dungeons & Dragons): A Young Adventurer's Guide by Stacy King, Andrew Wheeler, Jim Zub, Official Dungeons & Dragons Licensed All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.