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Technology in eSports  Cover Image Book Book

Technology in eSports / Cecilia Pinto McCarthy.

Summary:

This title introduces fans to some of the biggest names in the world of Esports. The title features informative sidebars, full-color photos and infographics, a glossary, and an index.

Record details

  • ISBN: 9781532194467
  • ISBN: 1532194463
  • Physical Description: 32 pages : color illustrations ; 24 cm.
  • Publisher: Minneapolis, Minnesota : SportsZone, an imprint of Abdo Publishing, [2020]

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references (page 31) and index.
Formatted Contents Note:
Championship technology -- Engineering eSports -- Big data -- The future of eSports technology -- Glossary -- More information -- Online resources -- Index -- About the author.
Target Audience Note:
Grade 4.
Grades 3-6.
900L Lexile
Subject: eSports (Contests) > Juvenile literature.
Video games > Juvenile literature.
Video gamers > Competitions > Juvenile literature.
Video games industry > Juvenile literature.

Available copies

  • 5 of 5 copies available at Missouri Evergreen. (Show)
  • 1 of 1 copy available at De Soto.

Holds

  • 0 current holds with 5 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
De Soto Public Library J 794.8 McCARTHY Cecilia Pinto (Text) 33858000014979 Juvenile Non-Fiction Available -

Syndetic Solutions - Summary for ISBN Number 9781532194467
Technology in Esports
Technology in Esports
by McCarthy, Cecilia Pinto
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Summary

Technology in Esports


This title introduces fans to the use of technology in Esports. The title features informative sidebars, full-color photos and infographics, a glossary, and an index. SportsZone is an imprint of Abdo Publishing Company.

Additional Resources